Diablo 4

The Best Diablo 4 Season 4 Barbarian Builds

Diablo 4 Barbarian Builds

In this Diablo 4 Season 4 guide, we will show you all the core Barbarian builds and talking a little about each, their strengths, weaknesses, and changes. Let’s quickly jump into the guide.

Important Note: All these info come from U4gm. You can discover more valuable insights and expert tips here that have the potential to revolutionize your Diablo 4 gaming experience. Also, you can buy d4 items here that achieve your builds quickly and easily.

Rend

Pros

Rupture God Tier AoE
Hit-and-run damage
Very low cooldown
Blood

Cons

Low single-target DPS
Clunky

Since all the way back to the game’s launch, Bleed builds have not once been in a spot where it felt good to play. And unfortunately, there have not really been any noteworthy changes going into Season 4.

The build has always lacked any single target DPS whatsoever, so that builds are more often than not the only build for the Barbarian that can’t clear the higher-end content in the game. Bleed builds do have one saving grace and that is Rupture, an incredible AoE skill with tons of damage and better now thanks to the new tempering office which increases the size of the AoE.

Whirlwind

Pros

Fantastic AoE
Easy to play
Simple
Spin me right round baby right round

Cons

Low single-target DPS
Simple
Scales poorly

Whirlwind still does what it always did well, and that’s great AoE with the most chill’n gameplay, you just spin into things and they die, it’s awesome! And with the new tempering affixes that allow you to increase the size of Whirlwind, it just does all of this better!

However, this is a lack of single target DPS, though, unlike Rend, Whirlwind synergizes much better with skills that can be used to cover this shortcoming, Deathblow or Hota for example, or more recently Dust Devils.

Upheaval

Pros

Big satisfying AoE
Interesting builds
Several viable variations
Hellhammer damage reduction
Long range

Cons

End-game scaling
clunky
Resource-hungry

Upheaval looked like it was going to have a lot of potential coming into season 4 and it kind of does. The increase to AoE size fand the super juicing on stuns from the tempering aspects are very nice and still make Upheaval a devastating AoE. And the most satisfying visually.

But like with most things low down on the list it lacks that boss-killing oompf and at times can be rather clunky. One last disappointment was that despite in my opinion being the best pick for a Walking Aresnal build Upheaval still works much better with Unconstrained, leaving Walking Arsenal without a champion core skill that actually makes use of the key passive.

Hammer of the Ancients

Pros

Big satisfying AoE
Interesting builds
Several viable variations
Strong speed farmer

Cons

High fury consumption
Not what it used to be

We all know that HotA took a beating with the PTR with nerfs to the skill directly with the removal of the max fury scaling which resulted in a huge damage loss and the nerfs to all overpower aspects. But it’s far from unusable, especially the Whirlwind HoTa variation which remains a viable pick for endgame for those of you who enjoyed this build the past two seasons.

We are also seeing an emergence of a crit-focused HoTa build. It’s pretty slick as a 100% critical hit chance is pretty darn easy to hit. Then like with a lot of skills, you also get the increased AoE size through tempering as well which makes the skill feel a lot more satisfying to use despite the drop in damage because after all who doesn’t love smashing every enemy on screen to bits with one attack.

Leapquake

Pros

Giant earthquakes
Built-in DR
Several viable variations
Kangaroo mode
Huge AoE
Strong boss killer

Cons

Gear requirement on the higher side
Clunky if you miss enemies with your leap

A Leapquake build that actually slaps and slaps hard, thanks to a number of buffs including flat damage scaling for Aspects like Earthquake or Develish, tempering affixes, and uniques, Leapquake is now not just viable but actually a meta contender for the Barbarian.

The cherry on the cake is it’s a really tanky build to boot, thanks to the Bul’ Kathos aspect this is one of the few builds with built-in damage reduction, something that has become a lot rarer these days.

Double Swing

Pros

Tornados
Ultra-fast
Huge DPS
Tanky
High Sustain
Perma Berserker

Cons

Tornados
Tornados

With dust devils spawning faster than you could hope to count and now scaling with your damage you have the recipe for a serious S Tier build.

It’s got that ultra-rapid high attack speed double swing flavor but you have to be very prepared to play without being able to see a thing. But don’t get me wrong I love what they’re doing here, it’s so refreshing to have this ability to really change a build.

Bash

Pros

Ultra-fast
Huge DPS
Tanky
High sustain
Perma Berserker
Low gear requirements
Versatile build variations

Cons

Might get nerfed?

Now this might cause some controversy but at rank 1 I have Bash. Imagine the Double Swing build without the GPU melting Tornados, better DPS, more tanky, and much easier to gear, and the only trade-off is you have a reduction in AoE.

And that’s exactly what you get with Bash thanks to the new tempering affix which juices the damage to the high heavens and turns Bash into a frontal cleave, much like vanilla Double Swing. Add this with all the amazing things added in Season 3 like Hectic and Adaptability!